Finding errors in unit testsWe have long wanted to write an article with the idea that unit tests are cool. But we shouldn’t forget that they can also contain errors…16h ago16h ago
Realm of gaming experiments: potential developer errors in emulator creatingCreating an emulator for Xbox 360 games on a PC is challenging, and developers may encounter treacherous bugs at each stage of development…18h ago18h ago
Talk on С++ semanticsHi there! Thanks everyone who could join us on the previous talk on parsing C++.5d ago5d ago
Most striking error I found with PVS-Studio in 2024Listen, my tastes are very…singular. The beauty of this error is one does not simply find it. I don’t believe that developers can spot it…Oct 28Oct 28
Catch vulnerability on your own: user annotations for C# codeWe think everyone knows that vulnerabilities can negatively affect a project. There are a number of ways to tackle vulnerabilities, from…Oct 25Oct 25
What’s new in C# 13: overviewA new C# version is coming soon, continuing our annual overview series. This year’s release brings more changes than the last. That’s nice…Oct 22Oct 22
What’s new in Unity 6? Overview of release updates and source code issuesUnity 6 is finally here! According to the developers, this is the most stable version in the game engine history. Why don’t we check it…Oct 18Oct 18
Belay the Metamorphosis: analyzing Kafka projectHave you ever wondered what bugs might be lurking in the project source code of global companies? Don’t miss the chance to spot interesting…Oct 16Oct 16
PVS-Studio 7.33: C# user annotations, SN-DBS support, and morePVS-Studio 7.33 has been released. Check out the latest features, including SN-DBS support, C# user annotations, and other exciting…Oct 15Oct 15
The last source code: digging into bugs in projects after indie game studio shuts downStarlightLabsCo, an indie game studio, has shut down. Its founder and developer, Harris Rothaermel, has released the source code for his…Oct 14Oct 14